General
- Gameplay
- Missions
- Resolved losing interaction prompt with Imelda after teleporting right after losing a race HL-8677
- Resolved the player can permanently lock themselves out of the conversation with Natsai after using a manual saving during a mission HL-12659
- Resolved avatar being able to unlock the talent menu during a mission after reloading a manual
- Resolved player being able to enter Room of Requirement before starting mission causing infinite loading screen HL-12845
- Resolved Percival Rackham's Trial not being able to be completed causing a progression blocker HL-12745
- Resolved Imelda's Forced Conversations triggering outside the race locations HL-8677
- Optimization triggering multiple auto-save requests
- Doors
- Resolved visual issues of door of the vault looking open from a far distance
- Resolved the avatar falling from the balcony when using prompt to open the door away from it
- Cinematics
- NPC
- Resolved student NPCs standing in air in the courtyard after completing the tour with Everett Clopton
- Avatar
- Resolved the avatar's robe moving unnaturally while drinking the potion if they are created immediately after making a manual save on another character's slot
- VFX
- Resolved Professor Hecat's apparate VFX is missing during a scripted event
- Achievements/Trophies
- Resolved "Allow "Known" Collection items to count correctly toward proper achievements
- Resolved Gregory and Goblet of fire field guide pages not showing complete after the latest patch HL-12917
- Missions
- UI
- Updated localization overlapping issues related to location names
- Resolved quest tracking icon remaining on map and minimap after the quest is completed
- Resolved untracking missions in-game do not update their icons and/or disappear
- Resolved opening the map has a chance in softlocking the game
- Resolved intro outfit and robe being available in your gear appearances by default HL-4880
- Resolved the user getting stuck on the 'Field Guide' screen if they spam the [MENU] button while transitioning to the 'Map' screen
- Save Game
- Resolved save issue with Deathly Hallows
- Resolved restarting a manual save places Sir Nicholas at the mission's starting point.
- Resolved reloading an autosave after gathering any collection chest allows the avatar to obtain the same chest rewards again
- Performance
- Resolved world unloading when the avatar stands at the top of the staircase near the Beast Hut
- Resolved the PlayStation®4 memory allocator being more robust and thread crashes after soaking
- Resolved memory optimization
- Resolved landscape streaming issues during Hogwarts
- Resolved localization crash when dictionaries are reloaded from a save game
- Resolved avatar falling out of world due to missing rocks at Coastal Cavern
- Resolved crash with light probes
- Resolved crash when opening ornate chests in the game
- Resolved crash during level and mission transitions/loading
- Resolved a crash when opening and closing the pause menu during missions
- Resolved crash related to foliage
- Resolved crash fast traveling from Central Hall to Forbidden Forest floo flame
- Resolved a crash when fast traveling to Hogsmeade using Floo Flames
- Miscellaneous
- Update to game credits
- Resolved extra collision issue on the spiral stair case pillar leading to the map chamber
- Resolved visible banding with weather decals
- Resolved several metal assets looking completely black in the last room of the Percival Dungeon.
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