Harry Potter: Quidditch Champions Accessibility Features (a11y)

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Table of Contents

You’ll find the accessibility features available to Harry Potter: Quidditch Champions players listed below.

Visual

Screen Reader (English only)

Users can activate the Screen Reader to have critical menu and UI textual elements read out to them by a synthesized voice. All players are initially guided towards the Screen Reader feature on the first launch, allowing accessible menu navigation from the start.

Brightness

The title’s brightness can be adjusted in the title’s settings based on their preferences.

Screen Magnifier Compatibility

Players can use PlayStation Zoom and Xbox Magnifier whenever needed.

Related links:

HUD Customization

Users can remove or add certain HUD (Heads Up Display) elements based on their preferences.

Field Of View slider

Users can adjust the Field of View of the camera based on their preferences.

Vertical Camera Tilt

Users can adjust the tilt of the camera to remain static or follow the Player character on the vertical axis (Up / Down).

Idle leveling

Users can toggle this setting to have the camera’s tilt reset at level when being idle for a certain amount of time.

Outline Thickness

Users can adjust the thickness of the colored outline around enemies and allies.

Colorblind Modes

Colorblind preset modes modify the color of most interfaces and gameplay elements that are color-coded as to increase visibility for Users with Protanopia (Red-Green), Deuteranopia (Red-Green), or Tritanopia (Yellow-Blue).

Motion Blur Toggle

Users can toggle Motion Blur visual effects on and off based on their preferences.

Auditory

Separate Volume Controls

Multiple audio channels and sources are available to the players to configure individually:

  • Master Volume (Affects all audio)
  • Game Music Volume (Affects in-game music during matches)
  • Menu Music Volume (Affects UI/menu music)
  • Crowd Volume (Affects the in-game sounds of crowds cheering during matches)
  • Menu Volume (Affects UI/menu sound effects)
  • Sound Effects Volume (Affects in-game sound effects during matches)
  • Announcer Volume (Affects the in-game announcer voice heard during matches)

Subtitles

Subtitles can be turned on for all in-game spoken dialogue (announcers and tutorial dialogue). The text size, color and background transparency of the subtitles can be modified based on the User’s preferences.

Spatial Audio

The game supports Spatial Audio for full 3D sound.

Motor

Controls Presets

Users can choose between two control Presets based on their preferences. The first, Sharpshooter, uses controls similar to popular shooter titles, while the second one, Broom Racers, uses controls similar to popular racing titles.

Controls Remapping

Users can modify the input binding for certain in-game actions.

Clench Protection

Users can toggle on and off this setting to reduce the threshold of detection for stick clicks when the stick is at an extreme angle.

Steering Sensitivity

Determines the speed at which the Chaser, Bludger, and Seeker turn when moving the related stick input.

Invert Up/Down steering

Inverts the direction of steering on the vertical axis for the Chaser, Bludger, and Seeker.

Toggle options

Users can set various in-game actions to “toggle” as to remove the requirement for holding certain inputs during gameplay.

Vibration options

Users can disable and adjust the intensity of controller vibration.

Automatic Pass Swap (Singleplayer / Coop)

This setting makes it so the Player character will be swapped automatically to the character receiving the Quaffle when passing to a friendly AI.

Invert Up/Down (Keeper Role Specific)

Inverts the direction of strafing on the horizontal axis for the Keeper.

Invert Right/Left (Keeper Role Specific)

Inverts the direction of strafing on the vertical axis for the Keeper.

Strafe Sensitivity (Keeper Role Specific)

Determines the speed at which the Keeper strafes when moving the related stick input.

Mouse sensitivity (PC only)

Determines the speed at which the Player character moves or rotates when moving the mouse. This setting can be modified on the horizontal and vertical axes separately and can be set at different values for the Keeper and the other roles (Chaser, Bludger and Seeker).

General

Difficulty Options

Two difficulty options are available to the player from the start (Casual & Standard), with three additional difficulties that can be unlocked (Advanced, Expert & Champion) through gameplay. Difficulty can be selected at the start of Exhibition matches, at the start of a Cup, and can be modified at any time for enemy AIs in Practice Mode (all difficulties are unlocked by default in Practice Mode).

Tutorials

When playing the title for the first time, Users are guided through multiple tutorials teaching them general gameplay mechanics and role-specific mechanics. Tutorials can be replayed at any time in the Cup game mode.

Open Practice (Singleplayer only)

The Open Practice game mode allows Users to practice freely with any role and without possibility of failure. Options are provided to set the amount of friendly and enemy AI for each role. The difficulty of enemy AIs can be modified at any time to any of the five available difficulty levels without unlocking them.

Input reminders

Users can activate this setting to display important inputs on-screen during gameplay.

On-demand Settings

Users can access the settings menu at any time to modify the settings or refer to the controls list.

Settings Tooltips

All settings are accompanied by tooltips to inform the player of what is affected by modifying them.

Pause at any time (Singleplayer only)

Users can pause the title at any time when playing in singleplayer (Cup, Exhibition & Open Practice).

Multiplayer

Crossplay

Users can enable and disable crossplay with other platforms.

Text Chat

The title provides text chat for multiplayer communications, along with options to customize the text size, color and contrast of text chat messages.

Voice Chat

The title provides voice chat for multiplayer communications, along with options to modify the outgoing (microphone) and incoming (speakers / headphones) volume. Voice chat is set to open microphone by default, but an audio option is available to set it to “Push To Talk”.

Text To Speech

Users can activate Text To Speech to have their outgoing text chat messages read out by a synthesized voice. Users can modify the Text To Speech voice to be either “US male” or “US female” based on their preferences.

Speech To Text

Users can activate Speech To Text to have incoming voice chat transcribed into text within the text chat box.

Accessibility Feedback

Please contact us at able@wbgames.com for any issues you experience related to accessibility (aka: a11y).

Accessibility means avoiding and correcting any unnecessary friction or barriers that prevent people with a range of impairments from enjoying WB games. We believe games are for everyone and strive to create and maintain accessible titles for all of our players.

This includes problems related to any form of impairment: visual, motor, auditory, cognitive, or other. As well as any issues related to accessibility legislation such as the FCC’s CVAA (21st Century Communications and Video Accessibility Act.)

Please try to include the title of the game you are contacting us about, the platform you are playing on, and a description of the issue you are having.

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