Progression Updates
The Career Tab and the Season Tab have been merged into one screen that contains:
- A permanent 300-tier reward track that progresses based on your career level.
- Champions will be automatically granted rewards based on their current career level upon next login.
- Your Pro Quidditch rank and Emblem selection.
Market and Currency Updates
The Market has received a redesign and been refreshed with new items for every category:
- The Vault has been retired along with the Winged Keys currency, instead all items in the Market can be purchased using Gold.
- Any champions that had winged keys in their wallet will have them converted into gold upon next login at a ratio of 1 winged Key to 5 gold.
- The Market now features multiple tabs that sort cosmetics by category for easy browsing.
Challenge Updates
- Daily and Weekly challenges have been removed.
- Career Challenges have had their rewards updated to accommodate market and progression changes.
- Champions will automatically be granted rewards based on their challenge completion upon next login.
Custom Matches
With this update comes Custom Matches, allowing players to create their own matches with a customized ruleset and then face off against their chosen opponents:
- Form the Teams – Use the Party System to form two teams of up to 6 players each.
- Host the Game – One team’s party leader creates the match, customizes the settings to their liking and selects their roles, once they’re done, a join code will be generated to pass to their competitor’s party leader. Game settings include:
- Mode Selection
- Map Selection
- Score Limit
- Quaffle Score Value
- Snitch Score Value
- Snitch Fill Rate
- AI Difficulty
- Allow Bot Fill (Pro Quidditch only)
- Join the Game – The other team will join the match by using the join code provided and selecting the roles they wish to play.
- Earn Rewards – Players will earn both Career and Challenge progression while playing in Custom Matches.
Map Changes
- Added Weasley’s Burrow (Snow) to Exhibition and Custom Match modes.
- Added a new Hogwarts map variant, Hogwarts (Legacy), to Matchmaking, Exhibition and Custom Match modes.
Gameplay Changes
- The Chaser’s “Tackling” skill tree has been reorganized and rebalanced to focus on tackle radius increases and less on tackle damage. By default, a Chaser will not be able to inflict damage when tackling an opponent, by utilizing the skill tree they can increase this to 1 point of damage (with 4 skill points invested).
- The Keeper’s “Kick Lunge” skill now reduces the lunge amount when you are far away from their goals – Keepers will travel the full lunge amount until they are around 40 meters away from their goal at which point the lunge amount tapers down to a minimum at 90 meters away.
- The impact of a Beater hitting the Quaffle with either a Bludger or a tackle has been increased.
- Added Ireland and Bulgaria as selectable teams in Exhibition matches.
Bug Fixes
- Fixed an issue preventing players from earning Challenge progress after rejoining a match.
- Fixed an issue causing players to get kicked back to the Main Menu when matchmaking.
- Fixed an issue that would prevent the player from earning the “Constant Vigilance” platform achievement if they were hit by a Bludger as a non-seeker role.
- Fixed an issue causing player models to occasionally become invisible. HPQC-623
- Fixed an issue that would prevent the “A Superb Keeper” platform achievement from being granted when the player correctly performed a Power Save HPQC-624
- Fixed an issue that would cause the Beater’s “Quaffle Targeting” skill to consistently lose targeting on the Quaffle.
- Fixed an issue that would allow Pro Quidditch games to start without an opposing team, causing the game to instantly end in a forfeit.
- Fixed an issue that would allow the AI to perform a tackle or bump while stunned.
- Fixed an issue that would prevent the Lull VO lines from playing when the score was tied at 0-0 for a long time.
- Fixed an issue that would prevent the Announcer from using unique Hero lines. HPQC-774
- Fixed an issue that would cause backfilling players to get stuck emoting on repeat.
- Fixed an issue that would cause the Durmstrang team to be flying on invisible brooms. HPQC-869
- Fixed an issue that caused the Incoming Bludger warning to get stuck on the screen. HPQC-608
Optimization
- Fixed multiple issues that resulted in performance hitches when navigating menus on Switch.
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