遊戲版本 - 1288479
開發者說明 - 此修補程式旨在改善和最佳化最新發佈的 PlayStation®5 Pro 系統上所有遊戲模式的視覺效果和效能。
- 所有模式:
- 與 PS5 基礎版相比,所有模式都因 PSSR 而提高了清晰度
- 效能模式:
- 與 PS5 基礎版相比,動態解析度的目標更高
- 提高了視距品質
- 提高了樹葉/岩石/結構品質
- 保真度模式:
- 與 PS5 基礎版相比,動態解析度的目標更高
- 光線追蹤保真度:
- 與 PS5 基礎版相比,動態解析度的目標更高
- 整個遊戲的光線追蹤反射更為清晰
- 在遊戲的各個水體上啟用光線追蹤反射
- 啟用逼真的光線追蹤陰影
此外,還解決並修復了 150 多個影響 PlayStation®5 和 PlayStation®5 Pro 的 Bug。最值得注意的有:
- Overland/Hogwarts
- Fixed instance where invisible collision would prevent the player from moving around in the Hufflepuff bedroom area. HL-19816
- Fixed instance where a treasure chest would spawn at an inaccessible location before Charles Rookwood’s challenge Boss Battle. HL-19549
- Fixed instance where Multiple Fwoopers would spawn on top of each other, resulting in unintended behavior.
- Fixed instance where a pool of water could be seen floating above ground by the entrance of a treasure vault in the Northern Hogwarts region.
- Fixed instance where a seam would be visible on the Atrium Side of the Haunted Shop Dungeon.
- Fixed instance and removed a floating pile of books that could be found in the Dormitory area of the Gryffindor Common room.
- Fixed instance where a gap in geometry would cause light bleeding at the base of the pillars of the gate that leads to the Transfiguration Courtyard.
- Fixed instance where a seam would be visible along a column in the Slytherin Dungeon Hallway.
- Fixed instance where a seam would be visible along a column near the Male Slytherin Bathroom.
- Fixed instance where a seam would be visible on the building behind the West Hogsmeade Floo Flame.
- Stability
- Fixed instance where game would occasionally crash after completing an Ancient Magic Hotspot.
- UI
- Fixed instance where unintended pop-up would be displayed at the end of the game credits.
- Missions
- Fixed instance where buying a broom from Spintwitches would cause the ingredient collection tallies to reset. HL-18873
- Fixed instance where there would be chance of losing the Puzzle Cube when crossing the floor trap within a dungeon.
- Fixed instance where Fastidio would become invisible until he summoned his monster after reloading a previous checkpoint.
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